Playable Ads
Portrait playables for paid social, with a fast hook, a clear fail state, and an end card that asks for the install.
Freelance Game Developer & Creative Specialist
High-Converting Playable Ads & Engaging Mobile Games.
Hi, I’m Thuc Phung—a Game Developer based in Da Nang, Viet Nam. I engineer lightweight playable ads, HTML5 web games, mobile prototypes, and video creatives using Unity (C#), PixiJS, PlayCanvas, and Phaser. Explore the interactive browser demos and gameplay showcases below.
Portrait playables for paid social, with a fast hook, a clear fail state, and an end card that asks for the install.
One-thumb loops aimed at the first session: instant start, readable goals, and a pace that survives a store page.
Week-scale prototypes and reskins used to test a mechanic, swap art, or prove a concept before a full production pass.
Contact
Available for playable ads, hyper-casual builds, and short prototype or reskin sprints.